Reel games play out entirely on the device: field, launch, result, with no other participant involved. This address belongs to one title, Solar Eclipse, made by the studio Endorphina and listed in the reel games catalogue of the official 1xBet site. The launch button sits on the card itself, and the game opens in the same browser tab from Djibouti with nothing to download.
Everything below applies to the section as a whole: where the parts of the screen sit, how a round starts and ends, what practice mode is for and how the stake is set in Djibouti francs. Whatever is specific to this title — its symbols, its extra phases, its own limits — is written inside the game window, and that window is the place to check it.
Before the first round a loading indicator holds the screen: the field appears only once the title is fully loaded, and the launch button stays inactive until then. On a title you have never opened, the first thing to locate is the bet field, then the balance, then the launch button; the playing field takes care of itself.
A grid can be compact or wide, and the wider it stretches, the more directions a paying arrangement is able to take when the symbols finally settle. How many columns and rows this title uses shows the moment it loads, and counting them on screen is quicker than searching for a figure elsewhere.
Tables and number games carry a minimum of their own, unlike reel titles, so the field deserves a second look when the section changes. The figure is in Djibouti francs, and the lowest and highest amounts the title accepts are printed on its own card, since those two limits differ from one game to the next.
The panel below names the parts you will meet on almost any game screen and what to confirm on each before launching the first round.
Part of the screen | What it does | What to confirm here |
|---|---|---|
Playing field | where the symbols come to rest | the number of columns and rows |
Bet field | the amount riding on the round, in DJF | the minimum and maximum of this title |
Paytable | what each symbol and combination is worth | which special symbols Endorphina has included |
Launch button | starts the round | whether an automatic series is offered |
Balance | the funds available before a round | that it is shown in Djibouti francs |
Read once from left to right, that panel is enough to open a screen you have never seen and know where every franc sits before the first round.
The amount leaves the balance as soon as the launch happens, while the balance itself refreshes only after the field fully stops, which explains the short gap on screen. The sequence repeats without change: the amount is confirmed, the field moves, it stops, and the paytable says what the arrangement on screen is worth.
At a hosted table the round follows the studio clock: the window opens, closes, and the deal follows whether or not every seat has acted. The balance changes only once the round is over, never during it, so what each round costs and returns stays readable without any side arithmetic.
Automation removes the manual gesture and nothing else: every round is processed exactly as though it had been triggered by hand, in the very same order. Where the studio has built this option into the title, the number of rounds in the series is set before it starts, and the same button stops it at any point.
Each studio decides which mechanics go into its games. The list here covers elements that appear often across the section, and none of them is a claim about this particular game.
Its presence changes how the grid is read: instead of hunting for identical symbols, these cells are spotted first and the lines crossing them are traced afterwards. If this title has one, its paytable lists it separately, usually naming the symbols it does not replace.
Its total in a round sometimes decides which of the series opens, when a game puts several of them behind the same symbol. Where a game uses such a symbol, its card states how many are needed before a phase opens.
Additional rounds run on the same grid as the base game, with no new stake taken for each one, and they usually open when a group of special symbols lands together on a single spin. The number of rounds granted, and what extends them, belong to the title, and the screen announces them when that phase starts, if it exists at all.
It bears on the alignment at hand and not on what has already been credited during the round; each result is treated on its own. The size of the coefficient and the condition that brings it out are set by each game on its own.
Once the entry is paid, the triggering symbols are no longer needed for that transition, and the counter that tracked them restarts from scratch back in base play. If that button appears on Solar Eclipse, its price is printed next to it before anything is pressed.
Some games display the date of the last award and the amount reached at that point, which gives a marker for the pace of the pool. A shared counter of that kind, on the titles that have one, sits above the playing field; when no counter is shown, the title simply does not use one.
The second panel reads the signs on a game screen and says where each one is confirmed, so nothing has to be taken on trust from a general page.
What you see | What it indicates | Where to confirm it |
|---|---|---|
A demo tag on the card | the title opens with practice funds | the game card, before launch |
A separate buy button | a paid entry to an extra phase exists | the price shown beside the button |
A counter above the field | a shared prize pool is attached | the information panel of the game |
Plus and minus controls | the stake is adjusted in steps | the minimum and maximum on the card |
A repeat icon | an automatic series is available | the settings panel of the title |
Whatever the screen shows, the same reading works: find the bet field, glance at the paytable, then begin at an amount in Djibouti francs you are comfortable with.
Every control behaves identically in trial mode, and only the source of the balance differs. On the titles where Endorphina provides it, the demo tag on the card opens the same window with practice funds, and the layout is identical to the real one.
The trial lets the level be pushed to the top of the scale just to see what the screen looks like there, with nothing committed. A few rounds settle whether the tempo suits you, and the switch to real stakes happens from the same screen once the account is signed in. The same tag appears on many other titles across the full games section, so several screens can be compared before one is chosen.
Live layouts print the minimum and maximum accepted for the round, and a stake placed outside that range is simply not taken. An account opened from Djibouti on the 1xBet site keeps its balance in Djibouti francs, and the stake and result of every round are shown in that currency; anyone new to the site can open an account before the first round.
The list lengthens with every rotation, and an evening of quick rounds fills several pages of the record. That history is reached from the account menu rather than from inside the game window, and it lets you trace the rounds played on Solar Eclipse with their amount and outcome.
The balance in francs stays pinned to the top bar, visible without opening a menu, which spares you leaving the current round just to check it. The title opens in the phone browser or in the app, and the account, the balance and the history stay the same from one device to the next.
A wide grid shrinks on a phone held upright: symbols turn tiny, and the handset has to be turned sideways before anything feels comfortable again. Holding the phone upright or sideways changes how readable a title is, and one practice round shows which position suits this one.
Match the format to the time you have: a few minutes between two tasks suit short rounds, while a settled evening allows slower formats. That test takes a single round: a title that chains quick rounds fits a short break, while one built on long phases needs a free stretch of time.
Most of a session's time goes into the gap between two rotations, the rotation itself being brief on nearly every title. The length of a round is measured on the first practice spin, with no description needed.
A universe hints at a mechanic the grid does not always follow, and only the rules panel settles the question before the first rotation. The artwork of a title is visible on its thumbnail before it opens, and it says nothing about how rounds are worked out.
On a field counting ways, adding a row multiplies their number instead of raising it by one, which is where the long totals printed on the tiles come from. The number of ways to match symbols is printed in the paytable, and it shapes the feel of play more than the artwork does.
To see what else the same studio has produced, the list of game studios groups titles by maker; the main games lobby gathers the formats that do not run on reels.
If a game fails to display properly, support opens from the same page, with no need to leave the section or close the title. Going back to the catalogue does not close the account: the next thumbnail opens with the same balance, and nothing obliges you to launch a round just to look at a screen.
The main menu carries the same section on every page of the official site, with no detour through the home page. Solar Eclipse keeps its address, so this page leads to the same card whichever way you reach it.
Balance and stake ladder appear in the account currency, in francs, which removes any mental conversion when picking a level. The paytable and the list of phases there belong to this title alone, and that panel — not this page — is where what the game actually contains is confirmed.
Most reel games open in trial mode with a fictional balance, which lets you see the interface and the controls before a single franc leaves your account. The screen, the symbols and the tempo are those of the real version; only the balance differs, and figures won in practice cannot be withdrawn.
A phone shows one game at a time: where a computer opens several windows side by side, a mobile session runs in sequence, one title after another. The app remains an option for anyone who wants an icon on the home screen, but a browser is enough to start a round.
The minimum accepted amount is shown on the slip itself, which makes a first ticket of modest value possible. One sign-in covers the sportsbook, the games and this card, and the balance in Djibouti francs is shared across the whole site.