Live tables are streamed from a studio, and the round on screen is the one being played at that moment. Other is a label the catalogue uses to group titles together, and this page gathers what is filed under it.
A section answers a question of use, the kind of session wanted right now, rather than a question of origin or ownership. Labels are set by the people who keep the catalogue: a collection can be named after a way of playing, after the picture on the screen, or after a housekeeping note such as recent arrivals.
These titles meet on how short their rules run, one page describing them where families with several phases need a few screens. A label holds pointers to titles rather than copies of them, so one title can sit under several labels at once and lose nothing by it. The catalogue is also restocked through the year: studios keep releasing, and a new release can be filed under Other on the day it goes live, which is why a collection looked through in January and the same collection in June are rarely the same length.
Opening several titles in a row from one list keeps the comparison fresh, while a trip back to the home page between each wipes the marks away. Where sorting controls are offered, they rearrange what is on screen without touching what the collection holds. A step up to other game sections keeps every label together.
The number of lines kept active before the launch decides how the field gets read, and not what the draw has already fixed. A round does not get going the same way everywhere in the catalogue. Reels run and settle on their own. At a card or dice table the round is built around a deal or a throw. On a wheel-driven table the wheel turns and comes to rest. In number games the marks are made first and the draw follows on a clock of its own, reaching its end whether or not anyone is watching it.
A rotation returning nothing is the common case on any field: the picture obtained simply holds no run the grid recognises. Whether a round carries itself through once it is going, or pauses for a decision partway, is plain from the first attempt.
Everything needed to play a round fits on a single screen with no scrolling: the field itself, the amount, the balance and the way into the rules. A window puts on screen only what its round needs, so a piece described anywhere on this page turns up where it applies and is simply absent where it does not.
Floor and ceiling differ from one title to the next inside the same section, and a level offered here may not exist in the game beside it. The control for the amount is often a pair of arrows or a short list of preset figures in Djibouti francs, and it is fixed before the round is committed.
A counter shows how many rounds remain in the running series, which makes it possible to follow progress without taking your eyes off the field itself. Where an automatic mode is offered, it repeats the same amount for a set number of rounds and stops on the conditions you gave it.
Shape of a round | How it gets going | What is asked of you |
|---|---|---|
Spinning reels | The reels run and settle by themselves | An amount, then a start where a start control is provided |
Card table | The round turns on the cards that come out | An amount, placed in the window the table allows |
Dice table | A throw decides the outcome | An amount, placed before the throw |
Wheel table | The wheel turns and comes to rest | An amount, placed before it is set going |
Number draw | The draw runs to its own hour and finishes without help | Marks made ahead of that hour |
Table with a live host | A stream runs and a timer counts down the betting window | An amount, inside that window |
Nothing in the table is promised for Other in particular. It maps the catalogue at large, and the shape in front of you is read from the window itself: a countdown means the hour belongs to the draw, a stream and a timer mean a host is running the pace, and a still playing area means the next move is yours. Reading that in the first few seconds saves guessing later.
Certain symbols lock onto their cell while the remaining reels spin again, keeping that figure in place across a short run of re-spins. The words below come from the side of the catalogue built on spinning reels. Card tables, dice, wheels and number draws work with a vocabulary of their own, and none of these terms turn up there, so take the list as a dictionary for the moment you meet one.
Free rounds — No press is asked for during the sequence; the rotations chain on their own until the count is used up. Where they exist, a counter is shown near the playing area.
Multiplier — On cluster grids the size of the group can set the step itself: a wider patch returns more and lifts the factor at the same time. It appears as a figure with a cross in front of it.
Wild symbol — On cluster grids it joins the group as one more member instead of completing a track, the principle staying the same. Where one is used, it stands apart from the ordinary symbols.
Scatter symbol — In practice these are counted before the tracks are followed, since their total decides what happens next, while the lines only settle the round being played. Counting works by quantity on screen, wherever the symbols land.
Feature purchase — The price shown follows from the stake set before the purchase, so changing the stake level changes what the button asks for straight away, the two being tied together. Where a title offers it, the control carries its own price.
Jackpot — The award does not depend on what the grid produced; it can land on a rotation that returned nothing at all otherwise. A running figure above the playing area belongs to this group.
A title whose paytable opens during play, and not only before the launch, suits anyone who checks as they go. A window can load at rest and wait on you, or load with a draw already counting down, or with a host and a timer already at work. Card games stretch the round into steps: a card is turned, a moment is left to act, then the next one comes. Opening one commits nothing on its own, and the figure in the account stands untouched until an amount is actually set.
Old-style fruit grids usually come with a simple structure and few symbols, while heavily worked universes tend to pile features on top of each other. Artwork is the loudest part of a window and says the least about what comes next. In a mobile browser part of the height goes to the address bar, and the grid makes do with whatever is left below it. The controls carry that answer.
A run observed in free mode says nothing about the next one: turns do not remember one another and nothing carries over. Where a title supports it, the switch is offered inside the window — beside the start control where a start control is provided — and the figure standing for your money is replaced by play money that carries no value.
A trial round counts nowhere, entering neither the account history nor any progression attached to the profile. It is a way to learn the pace and the controls before francs are involved, and what happens there leaves the real figure exactly where it was.
A stopping point chosen in francs before the first round holds better than a decision taken in the middle of a run. The balance is shared across the site, so a top-up made anywhere is available here without a transfer step.
Sign in, or open an account first.
Look through what is filed under Other.
Top up in Djibouti francs through the cashier if you intend to stake.
Tap a title to open it.
Set the amount the window asks for.
Where a round is yours to begin, begin it; where a draw runs to its own hour, mark your numbers and wait for it.
A date filter narrows the view down to a single day or week, which helps once the list grows long and only one particular round is being looked for. The record of finished rounds is kept on the account, so a result is checkable a day later from another device. Automatic play removes the pause between rounds, and with it the moment when counting happens. Launching each round by hand keeps that marker in place. Nothing about a sitting has to be arranged in advance, and a pause costs nothing.
Turning the phone sideways widens the board and brings the display closer to a full-size table, at the cost of a less accessible keyboard. On a small screen the list falls into one column, the controls grow to finger size, and the menu folds behind an icon. The wider games hub of the site behaves the same way.
Amounts across the section are counted in Djibouti francs. The cashier accepts D-Money, Waafi, Salaam and Telecom, and a withdrawal is normally returned through the service that brought the money in. The same cashier serves the sports side, and the section is known for Even at weekends, when league fixtures pile up, withdrawal requests keep being handled once a request is confirmed.
Support answers through the chat window on the page, and a question about a particular round is settled faster when the time and the amount are given. Offers touching the games side are listed on the current offers page, conditions included.
Looking commits you to nothing: the list can be browsed, a title opened and closed again, and the visit ends there if nothing appeals. The Other list is not a fixed roster: titles arrive, some are withdrawn by their studios, and the order shifts as the catalogue is tended. A name that catches your eye today is worth opening today.
A title opened once reappears in the recently played row, which shortens the way back to it. What holds steady underneath is the account. A sitting made of two long stretches and one made of ten short visits amount to the same thing for the game, which only ever sees a line of separate rounds. The balance and the currency stay as they were from one visit to the next, whichever title happens to be open.
A hosted table's rules spell out what the dealer is obliged to do at a given total, and that line is read before sitting down rather than once a hand is already running. The rules of a title are stated inside its own window, behind the information icon where one is provided, and reading them leaves what is loaded as it was.
Signing up with an email address works just as well: a password, a confirmation link in the inbox, and the account is open. One registration serves the sports side and the games side together, so there is no second sign-up here. The same login details work on another device.
Reload the page first: a window that stalls at the loading bar often recovers on a second attempt. If the screen stays empty, the title may be unavailable for a time and returns to the collection later.
Touch controls replace the mouse: the stake is set by tapping the chips on screen and a single press is enough to start the round. A mobile browser is enough to reach the section, with no install involved. The application covers the same collections for anyone who prefers it.
A deposit slow to appear is sorted out faster with the transaction reference at hand, since support works from that number. A top-up is made through the cashier in Djibouti francs and takes effect once the transfer is confirmed. Each service carries its own minimum.
The round history shown inside the game window resets with the trial session, whereas in real play it joins the account statement. Changing the mode reloads the game window, so it is worth letting whatever is on screen finish first. An amount set before the switch is fixed again in the new window.