No price drifts here: the rule settling a round is the same at the first launch as at the hundredth, whereas a sports market moves until kick-off. This address belongs to one title, Wealth Potion, made by the studio YGR and listed in the reel games catalogue of the official 1xBet site. The launch button sits on the card itself, and the game opens in the same browser tab from Djibouti with nothing to download.
Everything below applies to the section as a whole: where the parts of the screen sit, how a round starts and ends, what practice mode is for and how the stake is set in Djibouti francs. Whatever is specific to this title — its symbols, its extra phases, its own limits — is written inside the game window, and that window is the place to check it.
The field takes the centre of the screen, with a bar running right beneath it that gathers the stake, the balance and the launch button in one row. On a title you have never opened, the first thing to locate is the bet field, then the balance, then the launch button; the playing field takes care of itself.
The playing field is built from columns that spin and rows that cross them, and symbols only count when they line up along a path the grid recognises. How many columns and rows this title uses shows the moment it loads, and counting them on screen is quicker than searching for a figure elsewhere.
A fine interval allows gradual adjustment instead of jumping between two distant levels, which keeps the way the balance moves far easier to follow round after round. The figure is in Djibouti francs, and the lowest and highest amounts the title accepts are printed on its own card, since those two limits differ from one game to the next.
The panel below names the parts you will meet on almost any game screen and what to confirm on each before launching the first round.
Part of the screen | What it does | What to confirm here |
|---|---|---|
Playing field | where the symbols come to rest | the number of columns and rows |
Bet field | the amount riding on the round, in DJF | the minimum and maximum of this title |
Paytable | what each symbol and combination is worth | which special symbols YGR has included |
Launch button | starts the round | whether an automatic series is offered |
Balance | the funds available before a round | that it is shown in Djibouti francs |
Read once from left to right, that panel is enough to open a screen you have never seen and know where every franc sits before the first round.
Each round is closed on itself: it opens at the launch, ends when the field comes to rest, and leaves no state behind for whichever round follows it. The sequence repeats without change: the amount is confirmed, the field moves, it stops, and the paytable says what the arrangement on screen is worth.
In games built on numbers each draw stands apart from the last, and numbers already out carry no weight on the ones still to come. The balance changes only once the round is over, never during it, so what each round costs and returns stays readable without any side arithmetic.
When the balance no longer covers the level in use, the series stops by itself and control returns to the player, who decides whether to carry on. Where the studio has built this option into the title, the number of rounds in the series is set before it starts, and the same button stops it at any point.
Each studio decides which mechanics go into its games. The list here covers elements that appear often across the section, and none of them is a claim about this particular game.
Placement often follows a strict rule, with the cell appearing only on designated columns, which is why certain lines can never be completed this way. If this title has one, its paytable lists it separately, usually naming the symbols it does not replace.
Two of them give nothing at all: the count is either reached or it is not, and no fraction is carried over to the next round. Where a game uses such a symbol, its card states how many are needed before a phase opens.
Inside the series, several games carry a state from one round to the next, collected symbols or unlocked cells, while the base game starts each rotation from a clean field. The number of rounds granted, and what extends them, belong to the title, and the screen announces them when that phase starts, if it exists at all.
These values sit among the least numerous items on the paytable and occupy only a small share of positions, which is why many rounds pass without a single one appearing. The size of the coefficient and the condition that brings it out are set by each game on its own.
On a narrow screen the control sometimes sits inside a folded menu under the grid, so its absence from the main view does not mean it is missing. If that button appears on Wealth Potion, its price is printed next to it before anything is pressed.
Participation sometimes depends on the mode chosen, since in several games only one category of rounds feeds the scale and opens access to the award screen. A shared counter of that kind, on the titles that have one, sits above the playing field; when no counter is shown, the title simply does not use one.
The second panel reads the signs on a game screen and says where each one is confirmed, so nothing has to be taken on trust from a general page.
What you see | What it indicates | Where to confirm it |
|---|---|---|
A demo tag on the card | the title opens with practice funds | the game card, before launch |
A separate buy button | a paid entry to an extra phase exists | the price shown beside the button |
A counter above the field | a shared prize pool is attached | the information panel of the game |
Plus and minus controls | the stake is adjusted in steps | the minimum and maximum on the card |
A repeat icon | an automatic series is available | the settings panel of the title |
Whatever the screen shows, the same reading works: find the bet field, glance at the paytable, then begin at an amount in Djibouti francs you are comfortable with.
The balance shown during the trial stays fictional: it does not convert into francs, cannot be withdrawn and disappears when the window is closed. On the titles where YGR provides it, the demo tag on the card opens the same window with practice funds, and the layout is identical to the real one.
The rules screen deserves a read before any real stake: it sets out how a result is recognised in this category, and the wording is not identical from one title to the next. A few rounds settle whether the tempo suits you, and the switch to real stakes happens from the same screen once the account is signed in. The same tag appears on many other titles across the full games section, so several screens can be compared before one is chosen.
The amount put on a single round makes sense against the balance still left, not against the sum deposited at the start. An account opened from Djibouti on the 1xBet site keeps its balance in Djibouti francs, and the stake and result of every round are shown in that currency; anyone new to the site can open an account before the first round.
No line can be edited or deleted from the account side; the record stays exactly as it was written, round after round. That history is reached from the account menu rather than from inside the game window, and it lets you trace the rounds played on Wealth Potion with their amount and outcome.
Rules and history move behind an icon instead of staying permanently visible; one tap opens them, a second one closes them again. The title opens in the phone browser or in the app, and the account, the balance and the history stay the same from one device to the next.
A phone with rotation locked stays in portrait, and a game drawn for landscape alone then shows only a shrunken picture. Holding the phone upright or sideways changes how readable a title is, and one practice round shows which position suits this one.
The number of rules changes everything: a layout with two choices is picked up immediately, while a table with many options needs careful reading before you settle in. That test takes a single round: a title that chains quick rounds fits a short break, while one built on long phases needs a free stretch of time.
Some games accept the next round being launched over an animation still running, the display catching up on its own. The length of a round is measured on the first practice spin, with no description needed.
Text baked into the artwork does not always follow the interface language, and a heavily decorated skin makes the labels on the buttons harder to tell apart. The artwork of a title is visible on its thumbnail before it opens, and it says nothing about how rounds are worked out.
On a field counting ways, adding a row multiplies their number instead of raising it by one, which is where the long totals printed on the tiles come from. The number of ways to match symbols is printed in the paytable, and it shapes the feel of play more than the artwork does.
To see what else the same studio has produced, the list of game studios groups titles by maker; the main games lobby gathers the formats that do not run on reels.
If a game fails to display properly, support opens from the same page, with no need to leave the section or close the title. Going back to the catalogue does not close the account: the next thumbnail opens with the same balance, and nothing obliges you to launch a round just to look at a screen.
The main menu carries the same section on every page of the official site, with no detour through the home page. Wealth Potion keeps its address, so this page leads to the same card whichever way you reach it.
The lobby groups titles by studio, and games from one studio lay their rules out in a comparable way, so the second sheet reads faster than the first. The paytable and the list of phases there belong to this title alone, and that panel — not this page — is where what the game actually contains is confirmed.
The title loaded in trial is the same version as the real-money one, and what changes is the balance the window is connected to. The screen, the symbols and the tempo are those of the real version; only the balance differs, and figures won in practice cannot be withdrawn.
The catalogue opens straight in the phone browser: the grid rearranges itself to the screen size and no installation is asked for at any stage. The app remains an option for anyone who wants an icon on the home screen, but a browser is enough to start a round.
Only one account per player is allowed, which keeps track of your stakes and withdrawals in Djiboutian francs straightforward. One sign-in covers the sportsbook, the games and this card, and the balance in Djibouti francs is shared across the whole site.