The catalogue is browsed by mechanic and by format, whereas the sports section is arranged by country and by competition. This address belongs to one title, Thimbles, made by the studio Evoplay and listed in the reel games catalogue of the official 1xBet site. The launch button sits on the card itself, and the game opens in the same browser tab from Djibouti with nothing to download.
Everything below applies to the section as a whole: where the parts of the screen sit, how a round starts and ends, what practice mode is for and how the stake is set in Djibouti francs. Whatever is specific to this title — its symbols, its extra phases, its own limits — is written inside the game window, and that window is the place to check it.
Round history, where it exists, sits in the side menu and lists the rounds already played together with the stake committed and the result each one returned. On a title you have never opened, the first thing to locate is the bet field, then the balance, then the launch button; the playing field takes care of itself.
Another family of titles drops lines entirely and reads clusters instead: a group of identical symbols touching anywhere across the grid is enough to form a result. How many columns and rows this title uses shows the moment it loads, and counting them on screen is quicker than searching for a figure elsewhere.
The history keeps the level applied to each round, which allows a check after the fact instead of trusting memory. The figure is in Djibouti francs, and the lowest and highest amounts the title accepts are printed on its own card, since those two limits differ from one game to the next.
The panel below names the parts you will meet on almost any game screen and what to confirm on each before launching the first round.
Part of the screen | What it does | What to confirm here |
|---|---|---|
Playing field | where the symbols come to rest | the number of columns and rows |
Bet field | the amount riding on the round, in DJF | the minimum and maximum of this title |
Paytable | what each symbol and combination is worth | which special symbols Evoplay has included |
Launch button | starts the round | whether an automatic series is offered |
Balance | the funds available before a round | that it is shown in Djibouti francs |
Read once from left to right, that panel is enough to open a screen you have never seen and know where every franc sits before the first round.
Tapping the screen mid-spin only shortens the display: the columns drop into place at once, yet the arrangement shown stays the one established when the round opened. The sequence repeats without change: the amount is confirmed, the field moves, it stops, and the paytable says what the arrangement on screen is worth.
A run of rounds without a win does not make the next round more favourable, because the run exists in the player's count and nowhere else. The balance changes only once the round is over, never during it, so what each round costs and returns stays readable without any side arithmetic.
Some games take a stop instruction tied to a single round, so the run halts as soon as one round returns more than a set amount. Where the studio has built this option into the title, the number of rounds in the series is set before it starts, and the same button stops it at any point.
Each studio decides which mechanics go into its games. The list here covers elements that appear often across the section, and none of them is a claim about this particular game.
Placement often follows a strict rule, with the cell appearing only on designated columns, which is why certain lines can never be completed this way. If this title has one, its paytable lists it separately, usually naming the symbols it does not replace.
In practice these are counted before the tracks are followed, since their total decides what happens next, while the lines only settle the round being played. Where a game uses such a symbol, its card states how many are needed before a phase opens.
Opening is not built up from one round to the next; each rotation is judged on its own and earlier attempts add nothing to it. The number of rounds granted, and what extends them, belong to the title, and the screen announces them when that phase starts, if it exists at all.
Part of the games keep this mechanic for the extra sequences only; during base play the grid is read without it, which changes how a round is followed. The size of the coefficient and the condition that brings it out are set by each game on its own.
Once the entry is paid, the triggering symbols are no longer needed for that transition, and the counter that tracked them restarts from scratch back in base play. If that button appears on Thimbles, its price is printed next to it before anything is pressed.
Several tiers often run in parallel under different names: the lower ones are released frequently, while the upper ones stay in reserve for far longer stretches. A shared counter of that kind, on the titles that have one, sits above the playing field; when no counter is shown, the title simply does not use one.
The second panel reads the signs on a game screen and says where each one is confirmed, so nothing has to be taken on trust from a general page.
What you see | What it indicates | Where to confirm it |
|---|---|---|
A demo tag on the card | the title opens with practice funds | the game card, before launch |
A separate buy button | a paid entry to an extra phase exists | the price shown beside the button |
A counter above the field | a shared prize pool is attached | the information panel of the game |
Plus and minus controls | the stake is adjusted in steps | the minimum and maximum on the card |
A repeat icon | an automatic series is available | the settings panel of the title |
Whatever the screen shows, the same reading works: find the bet field, glance at the paytable, then begin at an amount in Djibouti francs you are comfortable with.
Two titles compare more honestly side by side without stakes than from memory: open one, then the other, and the difference in rhythm shows immediately. On the titles where Evoplay provides it, the demo tag on the card opens the same window with practice funds, and the layout is identical to the real one.
A round can end with nothing at all, and seeing that in free play prevents the sense of a frozen screen or a fault when it happens later for real. A few rounds settle whether the tempo suits you, and the switch to real stakes happens from the same screen once the account is signed in. The same tag appears on many other titles across the full games section, so several screens can be compared before one is chosen.
When a promotional amount is credited, the panel shows which balance a round draws on, and the two figures are followed apart from each other. An account opened from Djibouti on the 1xBet site keeps its balance in Djibouti francs, and the stake and result of every round are shown in that currency; anyone new to the site can open an account before the first round.
The list shows which titles were actually opened and in what order, including the ones tried once and left behind after a handful of rounds. That history is reached from the account menu rather than from inside the game window, and it lets you trace the rounds played on Thimbles with their amount and outcome.
Rules and history move behind an icon instead of staying permanently visible; one tap opens them, a second one closes them again. The title opens in the phone browser or in the app, and the account, the balance and the history stay the same from one device to the next.
A phone with rotation locked stays in portrait, and a game drawn for landscape alone then shows only a shrunken picture. Holding the phone upright or sideways changes how readable a title is, and one practice round shows which position suits this one.
Number draws set out the whole range of possible results on the layout before a single box is marked. That test takes a single round: a title that chains quick rounds fits a short break, while one built on long phases needs a free stretch of time.
A game asking for a choice inside its sequences halts the flow while the decision is made, and that wait weighs on the pace as much as the length of the animations. The length of a round is measured on the first practice spin, with no description needed.
A universe hints at a mechanic the grid does not always follow, and only the rules panel settles the question before the first rotation. The artwork of a title is visible on its thumbnail before it opens, and it says nothing about how rounds are worked out.
A grid that also counts runs starting from the right shows double the total of an identical field read one way only. The number of ways to match symbols is printed in the paytable, and it shapes the feel of play more than the artwork does.
To see what else the same studio has produced, the list of game studios groups titles by maker; the main games lobby gathers the formats that do not run on reels.
Nothing to install or set up: the category loads straight in the phone browser, and the account follows from one device to another without any extra step. Going back to the catalogue does not close the account: the next thumbnail opens with the same balance, and nothing obliges you to launch a round just to look at a screen.
A glance at the lobby is enough to tell apart the formats played round by round and those that run continuously. Thimbles keeps its address, so this page leads to the same card whichever way you reach it.
The lobby groups titles by studio, and games from one studio lay their rules out in a comparable way, so the second sheet reads faster than the first. The paytable and the list of phases there belong to this title alone, and that panel — not this page — is where what the game actually contains is confirmed.
Instant games with a rising multiplier can be tried in demonstration too, where you measure how quickly the collect button has to be pressed. The screen, the symbols and the tempo are those of the real version; only the balance differs, and figures won in practice cannot be withdrawn.
The first launch of a title takes a few seconds longer while its resources come down; later openings run from the browser cache and start straight away. The app remains an option for anyone who wants an icon on the home screen, but a browser is enough to start a round.
The promo code box sits inside the form itself and is filled in at the moment the account is created. One sign-in covers the sportsbook, the games and this card, and the balance in Djibouti francs is shared across the whole site.